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The Forever Playbook ✧ Editorial

WoW: Forever Hotfixes November 10: What Changed

The November 10, 2026 WoW: Forever hotfix touched the auction house, nine classes, vendor pricing, seven professions and many quests. Here is what changes.

November 11, 20266 min readBy wow
World of Warcraft: Forever — NOVEMBER 10 HOTFIX editorial cover
✦ Editorial

The November 10, 2026 build for WoW: Forever is unusually wide. It touches the auction house, nine classes, item vendors, seven professions, dozens of quests and several world bugs. Blizzard published the official note on November 11 with entries dated November 10, and it says the list keeps being updated as new hotfixes are added.

This site is an independent fan publication and is not endorsed by Blizzard. WoW: Forever is still in beta, so every number below can change without notice.

Auction House and Economy Fixes

Three auction house changes landed with the November 10 server restarts. The minimum deposit for listing an item dropped from 1 silver to 1 copper. Unread mail was incorrectly showing for every player as coming from “Stormwind Auction House,” and that display bug is fixed. Some mail meant to arrive on schedule arrived after roughly two minutes instead of the intended 60.

Editorial advice: the deposit change most likely alters a new player’s daily routine. Listing is now almost free, so if you were hoarding items because the fee felt punishing, the calculation changes. Our auction house and economy guide covers the market.

Class Adjustments You Will Notice

The class section is the densest part of the patch, and Shaman changes dominate. Stormstrike damage dropped from 150% of weapon damage to 100%, and its cooldown rose from 6 to 8 seconds. Spirit Swiftness now converts Intelligence to Attack Power at 33%, 66% and 100% instead of 50%, 100% and 150%. Storm Weapon grants a flat 20% cast time and mana cost reduction at every rank, its activation chance now scales by rank at 6, 7, 8, 9 and 10 times per minute rather than a flat 20, and its tooltip shows odds based on weapon speed.

Warlock Torment now channels for 6 seconds, dealing Shadow damage each second, deals 30% less damage, no longer raises periodic effect damage, and increases tick speed by 100% for Life Tap, Corruption and Agony while channelling. Soul Leech now grants separate caps of 4%, 8% and 12% depending on whether Corruption, Life Tap or Agony is active on the target, up to 36% total.

Hunter Arcane Shot and Summon Eagle now cost 11% of base mana at all ranks, the eagle’s melee damage is up roughly 80%, and pets that wrongly had 150% of normal health were corrected to 115%. More on what these numbers mean is in the class tuning breakdown.

Items and Vendor Pricing

Mount vendors for every race now sell items bound on pickup. The Sparkling Wand was changed to deal Arcane damage instead of Nature damage. The Shaman quest reward Stormfury moved from 16 Intellect to 16 Strength and its weapon speed went from 3.2 to 3.6. Vendor prices were lowered on a number of Leatherworking, Tailoring and Blacksmithing armour pieces, all bound on pickup, so you cannot flip them for gold.

That detail matters most. Price cuts on bound items change what you spend, not what you can sell. More on shifting supply sits in the auction house and economy guide.

Profession and Recipe Changes

Alchemy secondary Arcane potions dropped from 25 copper to 5 copper in vendor value, and “Recipe: Potion of Fire Power” was renamed “Recipe: Potion of Holy Power” with the aura renamed to match. Blacksmithing Rough Whetstone can now raise skill to 90, up from 75. Cooking mid-level Campfire Kits now require 90 Cooking to place instead of 140, matching the recipe requirement.

Enchanting’s Arcane Dismantler now requires a runed golden rod instead of a runed truesilver rod, and its disenchanting value correctly applies to lower level enchanters. Enchanted Boots – Lesser Spirit and Enchanted Bracers – Lesser Spirit now grant Spirit rather than resisting everything. Engineering Iron Hand Grenades fell from 5 silver to 1 silver 25 copper, and Rapid Fire Rockets and Rapid Feathered Arrows are no longer bound on pickup, having originally been planned to unlock only after raid access. Fishing had a rod loot condition mismatch fixed, though other “nothing to loot” cases remain. The profession and recipe guide breaks this down.

Quest and Gold Rewards

Most quests at level 48 and above now award additional gold. Quests that already give a valuable item, repeatable quests, and quests with small and trivial rewards were excluded. Several broken chains were fixed, including the final event in “A Call of Water,” a bug where Sovik offered small talk but never handed out the Chief Engineer Skeeze quest, and issues with “An Offer of Assistance.” an island zone’s “Basic Camping: Herbalism” now completes in Shendhalar rather than Varanar. The quest rewards and gold guide covers it.

World Fixes, PvP Silence, and Reading the Notes

The Broken Spear Trolls no longer give experience when killed, and innkeeper dialogue about exploring dungeons was improved. Players are no longer sent to the wrong graveyard after dying, and Emberwood village residents spawn reliably during dawn and dusk.

Notably, the November 10 list contains no PvP fixes. If you were expecting arena or war game tuning, there are none in this build.

The official post is long and sectioned, and the most common reader mistakes are skimming only the class section or assuming the page is final. Our patch notes reading guide explains the structure, and our November 9 coverage shows the small fixes that slip past.

Frequently Asked Questions

Did the November 10 hotfix change how strong my character is?

Only for the classes listed above, and only for the named abilities. Shaman Stormstrike and Spirit Swiftness, Warlock Torment and Soul Leech, and Hunter Arcane Shot, Summon Eagle and pet health were adjusted. Nothing else changed.

Was anything changed for PvP?

No. The November 10 list includes no PvP fixes. Worth knowing before you queue for ranked games expecting last week’s tuning to have moved.

Why does my Shaman’s Stormstrike feel like it lost a third of its punch?

It did, by design. The hotfix reduced Stormstrike from 150% to 100% weapon damage and stretched its cooldown from 6 to 8 seconds. If your build leans on Stormstrike, this is a deliberate availability change, not a bug.

Should I check the official page again before the weekend?

Yes. Blizzard states the list is updated as new hotfixes are added, so a change you read this week may be revised.

Sources

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